TRAILER - Composed music, and mixed.
Composed music, created and recorded sound assets, integrated with Wwise and Unreal, and mixed.
• ReSound design of the Aegis Eclipse trailer from Star Citizen - November 2022
• Random Seed - September 2022
Composed music, created sound assets, integrated with Fmod, and mixed during a three-day game jam.
• Fish & Love - June 2022
Edited music, created the fish and knives sounds and cartoon sound effects, and mixed in collaboration with Théo Moutti and Gabriel Werner.
• Viking village exercise - June 2022
Integration exercise with Unity/Wwise and a premade map. We had to work with placeholders and make everything from the Wwise project set up to the C# code.
• Composition on a choregraphy - May 2022
Composed an original track for a danse clip as a one-day exercise according to specifications.
• Composition on an Audi commercial - May 2022
Composed an original track for a commercial as a one-day according to specifications.
• Bleu Azur - April 2022
Personal orchestral composition.
• Frogulous - April 2022 - Walkthrough
Composed the second level's music, created sound assets, integrated with Fmod, and mixed in collaboration with Tom Moesch. This was a two-month production.
Itch.io link: Frogulous
• Good Soup - GameWeek September 2021 - Walkthrough
Composed music, created sound assets, recorded voices, integrated with Fmod, and mixed in collaboration with Matteo Siscaro during a three-day game jam.